The Kid Icarus series went silent after that, and for twenty years it would seem that this was truly the end. This joke only really applies to non-Japanese audiences, as in Japan the series is called Myth of Light: Palutena’s Mirror. It features a very convoluted plot, and at the end, after saving Palutena again, Pit soars to the sky and his wings fall off with ‘The End’ cheekily sitting next to it while the sun scarily smiles at him, as seen below. Kid Icarus: of Myths and Monsters is a rather odd member of the franchise, as the game was not released in Japan, which is where Kid Icarus originated, and was thus not regarded as canon going forward.
In 1987, Kid Icarus would be released in Europe and North America, and in 1991, Kid Icarus: of Myths and Monsters would be released in North America. Rather, these comparisons are drawn from smaller story beats and visual elements, and to fully analyze these elements we have to look at the history of the Kid Icarus franchise, and what happened to it after 1986. The reason I address these two together is because nothing in the grand overarching narratives of the games resemble the myths in the same way the original Kid Icarus resembles the story of Perseus. Namely how the protagonist of the series, Pit, looks a lot like Eros, better known by his Latin name Cupid, and of course Icarus. Last time I went on a bit of a romantic tangent talking about Kid Icarus 1986 and how it adapts the Greek myth of Perseus, leaving the more obvious comparisons to other Greek myths for this piece.